Town: Bǟ Gri̽jo̠l Vrët

Bǟ Gri̽jo̠l Vrët

Bǟ Gri̽jo̠l Vrët
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceRúpoůj Aysh Moot
RegionSiod Hedë Brushlands
Founded1238
Community LeaderChief Rhiathmaahr Shrervobon
Area5 km2 (2 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation2516 m (8254 ft)
Average Yearly Precipitation207 cm/y (81 in/y)
Population1355
Population Density271 people per km2 (677 people per mi2)
Town AuraAugury
Naming
Native nameBǟ Gri̽jo̠l Vrët
Pronunciation/baː/ /ˈgri̽jo̠l/
Direct Translation[small; little] [winery]
Translation[Not Yet Translated]

Bǟ Gri̽jo̠l Vrët (/baː/ /ˈgri̽jo̠l/ [small; little] [winery]) is a subtropical Town located in the Rúpoůj Aysh Moot of the Viceroyalty of Rosid.

The name Bǟ Gri̽jo̠l Vrët is derived from the Wood Elvish language, as Bǟ Gri̽jo̠l Vrët was founded by Shtumgli Tastri, who was culturaly Wood Elven.

Climate

Bǟ Gri̽jo̠l Vrët has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 5°C (41°F). Bǟ Gri̽jo̠l Vrët receives an average of 207 cm/y (81 in/y) of precipitation, most of which comes in the form of rain during the fall. Bǟ Gri̽jo̠l Vrët covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2516 m (8254 ft) above sea level.

Overview

Bǟ Gri̽jo̠l Vrët was founded durring the early 13th century in summer of the year 1238, by Shtumgli Tastri. The establishment of Bǟ Gri̽jo̠l Vrët was somewhat plagued by a lack of willing colonists, leading to Shtumgli Tastri electing to pay people to resettle in Bǟ Gri̽jo̠l Vrët.

Bǟ Gri̽jo̠l Vrët was built using the conventions of Wood Elven durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Bǟ Gri̽jo̠l Vrët is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Bǟ Gri̽jo̠l Vrët is was constructed arround several broad gravel mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The town's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Bǟ Gri̽jo̠l Vrët gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. Beneath this surface, the people of Bǟ Gri̽jo̠l Vrët can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Bǟ Gri̽jo̠l Vrët places a lot of value on education and being a learned individual.

Civic Infrastructure

Bǟ Gri̽jo̠l Vrët has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bǟ Gri̽jo̠l Vrët. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bǟ Gri̽jo̠l Vrët's parks.

Bǟ Gri̽jo̠l Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bǟ Gri̽jo̠l Vrët.

Bǟ Gri̽jo̠l Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bǟ Gri̽jo̠l Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bǟ Gri̽jo̠l Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bǟ Gri̽jo̠l Vrët's public wards, blessings, and other arcane systems.

Bǟ Gri̽jo̠l Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bǟ Gri̽jo̠l Vrët's natural decorations nor waterways.

Bǟ Gri̽jo̠l Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bǟ Gri̽jo̠l Vrët has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Bǟ Gri̽jo̠l Vrët is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Bǟ Gri̽jo̠l Vrët's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.

Bǟ Gri̽jo̠l Vrët's bank was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Bǟ Gri̽jo̠l Vrët sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Urdefhan near Bǟ Gri̽jo̠l Vrët are known to be quite timid.

Bǟ Gri̽jo̠l Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local narcotic to channel Charm energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5487 m2
    • Cattle and Similar Creatures: 338
    • Poultry: 4065
    • Swine: 271
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 135

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

417 of Bǟ Gri̽jo̠l Vrët's population work within a Foundational Occupation.

857 of Bǟ Gri̽jo̠l Vrët's population do not work in a formal occupation, but do contribute to the local economy. 81 (6%) are noncontributers.

Points of Interest

Bǟ Gri̽jo̠l Vrët is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the late 2nd century an up-welling of water from beneath the earth caused River Draytawa to surge and overflow its banks. The resulting flood was isolated to the area around Bǟ Gri̽jo̠l Vrët, which was swallowed by the waters for several days. Bǟ Gri̽jo̠l Vrët lost 140 people, 172 livestock, and 39 buildings in the disaster. The disaster is remembered as the Calamity Drownings.

History